Difference between revisions of "Spells"
Jump to navigation
Jump to search
(→Mage) |
|||
Line 510: | Line 510: | ||
| | | | ||
| Valor | | Valor | ||
− | | 1,000 | + | | 1,000 gold |
| align="center" | | | align="center" | | ||
| Temporarily increases the target's might by 3. | | Temporarily increases the target's might by 3. | ||
Line 516: | Line 516: | ||
| | | | ||
| Approach | | Approach | ||
− | | 5,000 | + | | 5,000 gold |
| align="center" | [[File:effect-15.gif]] | | align="center" | [[File:effect-15.gif]] | ||
| Teleport to the selected party member if on the same outdoor map. | | Teleport to the selected party member if on the same outdoor map. | ||
Line 522: | Line 522: | ||
| | | | ||
| Relief | | Relief | ||
− | | 800 | + | | 800 gold |
| align="center" | | | align="center" | | ||
| 200 vita self-heal. | | 200 vita self-heal. | ||
Line 528: | Line 528: | ||
| rowspan = "4" | | | rowspan = "4" | | ||
| JuJak fireclaw | | JuJak fireclaw | ||
− | | rowspan = "4" | 2,000 | + | | rowspan = "4" | 2,000 gold |
| align="center | [[File:Fire01.gif]] | | align="center | [[File:Fire01.gif]] | ||
| rowspan = "4" | 5-way zap. (Area Level 2) | | rowspan = "4" | 5-way zap. (Area Level 2) | ||
Line 543: | Line 543: | ||
| | | | ||
| Purge | | Purge | ||
− | | 2,000 | + | | 2,000 gold |
| align="center" | | | align="center" | | ||
| Removes poison from the target. | | Removes poison from the target. | ||
Line 549: | Line 549: | ||
| | | | ||
| Recover | | Recover | ||
− | | 2,000 | + | | 2,000 gold |
| align="center" | | | align="center" | | ||
| 300 vita self-heal. | | 300 vita self-heal. | ||
Line 555: | Line 555: | ||
| | | | ||
| Summon | | Summon | ||
− | | 10,000 | + | | 10,000 gold |
| align="center" | [[File:effect-15.gif]] | | align="center" | [[File:effect-15.gif]] | ||
| Teleport selected party member to you if on the same outdoor map. | | Teleport selected party member to you if on the same outdoor map. | ||
Line 561: | Line 561: | ||
| | | | ||
| Cure paralysis | | Cure paralysis | ||
− | | 5,000 | + | | 5,000 gold |
| align="center" | | | align="center" | | ||
| Removes paralyze from target. | | Removes paralyze from target. | ||
Line 567: | Line 567: | ||
| rowspan = "4" | | | rowspan = "4" | | ||
| JuJak blaze | | JuJak blaze | ||
− | | rowspan = "4" | 1,000 | + | | rowspan = "4" | 1,000 gold |
| align="center | [[File:Fire02.gif]] | | align="center | [[File:Fire02.gif]] | ||
| rowspan = "4" | Single target spell (level 3) | | rowspan = "4" | Single target spell (level 3) | ||
Line 582: | Line 582: | ||
| | | | ||
| Sanctuary | | Sanctuary | ||
− | | 10,000 | + | | 10,000 gold |
| align="center" | [[File:Effect-10.gif]] | | align="center" | [[File:Effect-10.gif]] | ||
| Reduces all damage taken by 40%. | | Reduces all damage taken by 40%. | ||
Line 588: | Line 588: | ||
| | | | ||
| Invoke | | Invoke | ||
− | | 10,000 | + | | 10,000 gold |
| align="center" | [[File:Effect-73.gif]] | | align="center" | [[File:Effect-73.gif]] | ||
| A spell that converts a portion of the caster's vita into mana. | | A spell that converts a portion of the caster's vita into mana. | ||
Line 594: | Line 594: | ||
| | | | ||
| Heal | | Heal | ||
− | | 5,000 | + | | 5,000 gold |
| align="center" | | | align="center" | | ||
| 500 vita self-heal. | | 500 vita self-heal. | ||
Line 600: | Line 600: | ||
| rowspan = "4" | | | rowspan = "4" | | ||
| JuJak hellraiser | | JuJak hellraiser | ||
− | | rowspan = "4" | 5,000 | + | | rowspan = "4" | 5,000 gold |
| align="center | [[File:Fire02.gif]] | | align="center | [[File:Fire02.gif]] | ||
| rowspan = "4" | 5-way zap. (Area level 3) | | rowspan = "4" | 5-way zap. (Area level 3) | ||
Line 615: | Line 615: | ||
| | | | ||
| Remove curse | | Remove curse | ||
− | | 5,000 | + | | 5,000 gold |
| align="center" | | | align="center" | | ||
| Removes Vex from the target. | | Removes Vex from the target. | ||
Line 621: | Line 621: | ||
| | | | ||
| Revitalize | | Revitalize | ||
− | | 100 | + | | 100 gold |
| align="center" | | | align="center" | | ||
| 100 vita targetable heal. | | 100 vita targetable heal. | ||
Line 627: | Line 627: | ||
| rowspan = "4" | | | rowspan = "4" | | ||
| JuJak abomination | | JuJak abomination | ||
− | | rowspan = "4" | 5,000 | + | | rowspan = "4" | 5,000 gold |
| align="center | [[File:Fire03.gif]] | | align="center | [[File:Fire03.gif]] | ||
| rowspan = "4" | Single target zap. (level 4) | | rowspan = "4" | Single target zap. (level 4) | ||
Line 642: | Line 642: | ||
| | | | ||
| Venom | | Venom | ||
− | | 1,000 | + | | 1,000 gold |
| align="center" | [[Image:Venom.gif]] | | align="center" | [[Image:Venom.gif]] | ||
| Poison target for a random amount of time, deal 1% damage per seconds on player. Does more damage on monster. Poison will not kill a target but rather bring them to 1 vita. | | Poison target for a random amount of time, deal 1% damage per seconds on player. Does more damage on monster. Poison will not kill a target but rather bring them to 1 vita. | ||
Line 648: | Line 648: | ||
| | | | ||
| Vex | | Vex | ||
− | | 10,000 | + | | 10,000 gold |
| align="center" | [[Image:Vex.gif]] | | align="center" | [[Image:Vex.gif]] | ||
| Gives +45 AC to the target. Each positive AC point is 1% damage given to the attacker. Higher armor class is therefore worse. | | Gives +45 AC to the target. Each positive AC point is 1% damage given to the attacker. Higher armor class is therefore worse. | ||
Line 654: | Line 654: | ||
| | | | ||
| Blind | | Blind | ||
− | | 15,000 | + | | 15,000 gold |
| align="center" | | | align="center" | | ||
| Disable a target from moving but not attacking if adjacent to a player. Cannot be cast on players. | | Disable a target from moving but not attacking if adjacent to a player. Cannot be cast on players. | ||
Line 660: | Line 660: | ||
| | | | ||
| Paralyze | | Paralyze | ||
− | | 2,000 | + | | 2,000 gold |
| align="center" | [[Image:Paralyze.gif]] | | align="center" | [[Image:Paralyze.gif]] | ||
| Disables a target from moving. Target also cannot attack. Cannot be cast on player. | | Disables a target from moving. Target also cannot attack. Cannot be cast on player. | ||
Line 666: | Line 666: | ||
| rowspan = "4" | | | rowspan = "4" | | ||
| Jujak Bloodfire | | Jujak Bloodfire | ||
− | | rowspan = "4" | | + | | rowspan = "4" | 10,000 gold |
| align="center | [[File:Fire03.gif]] | | align="center | [[File:Fire03.gif]] | ||
| rowspan = "4" | Damage Surrounding monster (Area Level 4) | | rowspan = "4" | Damage Surrounding monster (Area Level 4) | ||
Line 681: | Line 681: | ||
| | | | ||
| Confuse | | Confuse | ||
− | | | + | | 25,000 gold |
| align="center" | | | align="center" | | ||
| Causes monsters to attack each other | | Causes monsters to attack each other | ||
Line 687: | Line 687: | ||
| | | | ||
| Sleep | | Sleep | ||
− | | | + | | 25,000 gold |
| align="center" | [[Image:Doze.gif]] | | align="center" | [[Image:Doze.gif]] | ||
| Disables a target from moving. The next attack upon the target will do 1.3x the normal damage. Sleep cannot be cast on players. 15 second aethers. | | Disables a target from moving. The next attack upon the target will do 1.3x the normal damage. Sleep cannot be cast on players. 15 second aethers. | ||
Line 693: | Line 693: | ||
| rowspan = "4" | | | rowspan = "4" | | ||
| Jujak Firestorm | | Jujak Firestorm | ||
− | | rowspan = "4" | | + | | rowspan = "4" | 10,000 gold |
| align="center | [[File:Fire04.gif]] | | align="center | [[File:Fire04.gif]] | ||
| rowspan = "4" | Single Target spell (Level Max) | | rowspan = "4" | Single Target spell (Level Max) | ||
Line 708: | Line 708: | ||
| | | | ||
| Doze | | Doze | ||
− | | | + | | 35,000 gold |
| align="center" | [[Image:Doze.gif]] | | align="center" | [[Image:Doze.gif]] | ||
| Disables a target from moving. The next attack upon the target will do 1.5x the normal damage. 30 second aethers. | | Disables a target from moving. The next attack upon the target will do 1.5x the normal damage. 30 second aethers. | ||
|- | |- | ||
| rowspan = "4" | | | rowspan = "4" | | ||
− | | Jujak | + | | Jujak massacre |
− | | rowspan = "4" | | + | | rowspan = "4" | 20,000 gold |
| align="center | [[File:Fire04.gif]] | | align="center | [[File:Fire04.gif]] | ||
| rowspan = "4" | Damage Surrounding monster (Area level Max) | | rowspan = "4" | Damage Surrounding monster (Area level Max) | ||
|- | |- | ||
− | | Water of | + | | Water of death |
| align="center | [[File:Blizzard04.gif]] | | align="center | [[File:Blizzard04.gif]] | ||
|- | |- | ||
− | | Angel of | + | | Angel of death |
| align="center | [[File:Earth04.gif]] | | align="center | [[File:Earth04.gif]] | ||
|- | |- | ||
− | | Call of | + | | Call of thunder |
| align="center | [[File:Lightning04.gif]] | | align="center | [[File:Lightning04.gif]] | ||
|- | |- | ||
| 90 | | 90 | ||
| Sage | | Sage | ||
− | | 25,000 | + | | 25,000 gold |
| align="center" | | | align="center" | | ||
| Broadcast a message throughout eNexia and surrounding areas. | | Broadcast a message throughout eNexia and surrounding areas. |
Revision as of 08:29, 29 October 2020
Warrior
Level | Name | Cost | Image | Information |
---|---|---|---|---|
1 | Soothe | 0 gold | Heals very small wounds on yourself. | |
1 | Taunt | 100 gold | Taunt a target and make them attack you instead. | |
5 | Silver thread | 0 gold | - | Teleport you to nearest Shaman. |
5 | Gateway | 0 gold | Teleports you to a gate in town. | |
5 | Appraise | 100 gold | - | Examining an item in inventory. |
13 | Fleshspeak | 100 gold | Self heal 50 vita. | |
15 | Wolf's fury | 100 gold | Call the power of Wolf into yourself. Base damage x2. | |
18 | Bless | 100 gold | Increase your grace. | |
20 | Backstab | 100 gold | Ability to damage enemy at your back. | |
25 | Flank | 100 gold | Ability to damage enemy at your side. | |
30 | Tiger's fury | 100 gold | Call the power of Tiger into yourself. You need to cast Wolf's fury first. Base damage x4. | |
35 | Relief | 100 gold | Self heal 200 vita. | |
45 | Enchant | 100 gold | Enchant slightly increases the damage and attack of a weapon. It lasts until you take a weapon off or log off the game. | |
50 | Potence | 100 gold | Increase your dam. Dam adds a little more power to your swing. Every 1 dam adds 1% more weapon damage. | |
53 | Summon | 100 gold | - | Teleport targeted party member to you at the same outdoor region. |
53 | Approach | 100 gold | - | Teleport yourself to targeted party member at the same outdoor region. |
55 | Slash | 100 gold | Strike attack, deal .25x damage base on your current health. | |
62 | Dragon's fury | 100 gold | Call the power of Dragon into yourself. You need to cast Tiger's fury first. Base damage x8. | |
62 | Soul fly | 100 gold | Release your soul into trance, you need to cast Dragon's fury first. Effect: Base damage x16. | |
65 | Infuse | 100 gold | Infuse slightly increases the damage and attack of a weapon. It lasts until you take a weapon off or log off the game. | |
72 | Berserk | 100 gold | Strike attack, deal .45x damage base on your current health. | |
78 | Ingress | 100 gold | Ingress doubles the damage and attack of a weapon. It lasts until you take a weapon off or log off the game. | |
80 | Mentor | 10,000 gold | - | You can be a mentor for other player, you will gain mentor point and karma for mentoring, you will get less 10% exp from hunt but the player you mentor will gained 10% exp more. |
85 | Leap | 50,000 gold | Jump to and damage the enemy in front of you. Has chance to break Jujak evocation. | |
90 | Vigor | 100 gold | Self heal 250 vita. | |
90 | Sage | 25,000 gold | - | Broadcast a message throughout eNexia and surrounding areas. |
99 | Warrior rage | 100,000 gold | Call the Chungryong power into yourself to increase damage. Each cast resets the duration to 600s. Can be cast every 60s. Only learn if not Chungryong. R1 = x1.35, 2.2k mana to cast R2 = x1.65, 7.2k mana to cast R3 = x1.95, 16.2k mana to cast R4 = x2.25, 28.9k mana to cast R5 = x2.55, 64k mana to cast R6 = x2.70, 120k mana to cast R7 = x2.90, 200k mana to cast | |
99 | Whirlwind | 20,000 gold | Critical strike attack, deal 1.75x damage base on your current health, ignore target armor. | |
99 | Fist of God | 0 gold | Complete Fist of God Quest. Strike attack, deal 1.8x damage base on your current health. | |
First Mark | Intimidate | 250,000 gold | Taunt all mob in area to attack you. | |
First Mark | Demon roar | 250,000 gold | Critical strike attack, deal 2.25x damage base on your current health, pierce through 25% armor. | |
Second Mark | Chin baek hyo ryung | 500,000 gold Gold fish |
Use the power of 4 totem spirit to temporarily increase your damage. 30s duration, 60s aethers. | |
Second Mark | Skyliner swording | 500,000 gold Gold fish |
Critical strike attack, deal 2.25x damage base on your current health, pierce through 25% armor, and hit up to three target in front. | |
Third Mark | Cho spirit | 500,000 gold Gold fish |
Unleash the magic spirits that damage all enemy within 3 tiles from the caster, all monster hit by this spell will become aggressive to caster. | |
Third Mark | Sho spirit | 500,000 gold Gold fish |
Targetable jump to and does a critical attack to the enemy up to 6 tiles in front of you dealing base 72.5% damage but cost you 50% health, has chance to break Jujak evocation. | |
Level 110 (reincarnated 11 times) | Vampiric aura | 500,000 gold Gold fish |
When cast, all nearby player in the same party will gain life drain (initially 10% but will with further reincarnations) effect from physical/swing attacks. | |
Fourth Mark | Thousand sword | 1,000,000 gold Gold fish |
Massive critical strike attack, deals 3.25x damage based on current vita, piercing through 25% armor. |
Barbarian (Ju Jak)
Chongun (Baekho)
Do (Hyun Moo)
Chungryong
Mage
Jujak
Geomancer (Baekho)
Shaman (Hyun Moo)
Diviner (Chung Ryong)
Rogue
Merchant (Ju Jak)
Baekho
Spy (Hyun Moo)
Shadow (Chung Ryong)
First Mark
Poet
Level | Name | Cost | Image | Information |
---|---|---|---|---|
1 | Soothe | 0 gold | Heal very small wound on yourself. | |
1 | Silver thread | 50 gold | Teleport you to nearest Shaman. | |
1 | Appraise | 100 gold | Examines an item in inventory | |
5 | Gateway | 50 gold | Teleports you to a gate in town. | |
? | Layhand | 100 gold | Target heal 100 Vita. | |
JuJak Fire | 100 gold | Single target spell (level 1). | ||
HyunMoo Snow | ||||
BaekHo Surge | ||||
ChungRyong Ray | ||||
? | Invoke | 200 gold | A Spell that takes away casters vita in exchange for mana. | |
? | Recover | 500 gold | Targetable heal 200 Vita. | |
? | Purge | 500 gold | Remove poison from target. | |
? | Harden armor | 500 gold | Temporarily increase your armor. | |
? | Vital spark | 500 gold | Party heal 200 Vita. | |
? | Sanctuary | 500 | Reduce all damage taken by 40%. | |
? | Remove Curse | 500 gold | Remove Curse from target | |
? | Barrier | 1000 gold | Create an invisible barrier that reduce damage 20% | |
? | Valor | 1000 gold | Temporary increase target might +3 | |
? | Approach | 2000 gold | Teleport you to target party member at the same outdoor region | |
? | Heal | 500 gold | Targetable heal 500 Vita | |
? | Anoint | 1000 gold | Party heal 400 Vita | |
? | Return | 100 gold | Teleport you back to nearest inn in your region | |
? | Summon | 2000 gold | Teleport target party member to you at the same outdoor region | |
? | Remove Veil | 2000 gold | Remove blindness from target | |
? | Cure Paralysis | 2000 gold | Make target can move again | |
? | Steed | 100 gold | Summon horse for ride, 60 second aethers. | |
? | Revitalize | 1000 gold | Targetable heal 1000 Vita | |
? | Inspiration | 1500 gold | Takes mana from target in same group or target in PK area | |
? | Atone | 2000 gold | Remove curse from target | |
? | Remedy | 2000 gold | Party heal 500 vita. | |
? | Second Sight | 3000 gold | Reveals invisible people | |
? | Retribution | 5000 gold | Poet critical magic attack, damage 1x times based on your current mana | |
? | Fortify | 2500 gold | Party heal 600 Vita | |
? | Inspire | 2500 gold | Gives mana to target | |
? | Earthquake | 5000 gold | Call earthquake to strike target 5 ways, damage random | |
? | Thunder Touch | 5000 gold | Call thunder to strike a target, damage 5000 + 75% wisdom | |
? | Scourge | 20000 gold | Gives +60 AC to the target. Each positive AC point is 1% damage given to the attacker. Higher armor class is therefore worse. | |
? | Heaven's Kiss | 5000 gold | Party heal 1000 Vita | |
? | Harden Body | 10000 gold | Makes the caster immortal for 12 second, unless dispelled. Can be cast immediately after. Has a fail rate. | |
? | Dispell | 10000 gold | Removes all spells casted on the target, with few exceptions. | |
? | Flare | 5000 gold | Single target attack spell, damage random | |
90 | Sage | 25,000 gold | - | Broadcast a message throughout eNexia and surrounding areas |
99 | Water of life | 20,000 gold | Targetable heal 5,000 vita. | |
99 | Resurrection | 20,000 gold | Brings a dead player back to life. | |
99 | Stream of life | Complete Stream of Life Quest | Targetable heal 9,000 vita. | |
First Mark | Holy expansion | 125,000 gold | Targetable heal 1.5x of your current mana, costs 50% of your current mana to cast. 22 second aethers. | |
First Mark | Infect | 125,000 gold | Gives +50 AC to the mob near the caster. Each positive Ac point is 1% damage given to the attacker. Higher armor class is therefore worse. 60 second aethers. | |
Second Mark | Sin of life | 500,000 gold Gold fish |
Targetable heal 10,000 vita. | |
Second Mark | Reflect | 500,000 gold Gold fish |
Reflect all incoming magic attack. Lasts 10 seconds with 60 second aethers. | |
Third Mark | Soul call | 500,000 gold Gold fish |
Group resurrection spell, caster needs to be in group for this spell to work. All dead members within 8 tiles of the caster will be resurrected with 25% max vita. 150 second aethers. | |
Third Mark | Heal charm | 500,000 gold Gold fish |
Automatic group heal for all members within 8 tiles of the caster. The caster can't cast any healing spell except Holy expansion and Mass holy expansion. The caster can easily toggle this spell by casting it again. Lasts for 90 seconds. | |
Fourth Mark | Mass holy expansion | 1,000,000 gold Gold fish |
Group Holy expansion, all members within 8 tiles of the caster will be healed 150% of your current mana. |