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Spells

106 bytes added, 08:29, 29 October 2020
|
| Valor
| 1,000gold
| align="center" |
| Temporarily increases the target's might by 3.
|
| Approach
| 5,000gold
| align="center" | [[File:effect-15.gif]]
| Teleport to the selected party member if on the same outdoor map.
|
| Relief
| 800gold
| align="center" |
| 200 vita self-heal.
| rowspan = "4" |
| JuJak fireclaw
| rowspan = "4" | 2,000gold
| align="center | [[File:Fire01.gif]]
| rowspan = "4" | 5-way zap. (Area Level 2)
|
| Purge
| 2,000gold
| align="center" |
| Removes poison from the target.
|
| Recover
| 2,000gold
| align="center" |
| 300 vita self-heal.
|
| Summon
| 10,000gold
| align="center" | [[File:effect-15.gif]]
| Teleport selected party member to you if on the same outdoor map.
|
| Cure paralysis
| 5,000gold
| align="center" |
| Removes paralyze from target.
| rowspan = "4" |
| JuJak blaze
| rowspan = "4" | 1,000gold
| align="center | [[File:Fire02.gif]]
| rowspan = "4" | Single target spell (level 3)
|
| Sanctuary
| 10,000gold
| align="center" | [[File:Effect-10.gif]]
| Reduces all damage taken by 40%.
|
| Invoke
| 10,000gold
| align="center" | [[File:Effect-73.gif]]
| A spell that converts a portion of the caster's vita into mana.
|
| Heal
| 5,000gold
| align="center" |
| 500 vita self-heal.
| rowspan = "4" |
| JuJak hellraiser
| rowspan = "4" | 5,000gold
| align="center | [[File:Fire02.gif]]
| rowspan = "4" | 5-way zap. (Area level 3)
|
| Remove curse
| 5,000gold
| align="center" |
| Removes Vex from the target.
|
| Revitalize
| 100gold
| align="center" |
| 100 vita targetable heal.
| rowspan = "4" |
| JuJak abomination
| rowspan = "4" | 5,000gold
| align="center | [[File:Fire03.gif]]
| rowspan = "4" | Single target zap. (level 4)
|
| Venom
| 1,000gold
| align="center" | [[Image:Venom.gif]]
| Poison target for a random amount of time, deal 1% damage per seconds on player. Does more damage on monster. Poison will not kill a target but rather bring them to 1 vita.
|
| Vex
| 10,000gold
| align="center" | [[Image:Vex.gif]]
| Gives +45 AC to the target. Each positive AC point is 1% damage given to the attacker. Higher armor class is therefore worse.
|
| Blind
| 15,000gold
| align="center" |
| Disable a target from moving but not attacking if adjacent to a player. Cannot be cast on players.
|
| Paralyze
| 2,000gold
| align="center" | [[Image:Paralyze.gif]]
| Disables a target from moving. Target also cannot attack. Cannot be cast on player.
| rowspan = "4" |
| Jujak Bloodfire
| rowspan = "4" | 10000 Gold10,000 gold
| align="center | [[File:Fire03.gif]]
| rowspan = "4" | Damage Surrounding monster (Area Level 4)
|
| Confuse
| 25000 Gold25,000 gold
| align="center" |
| Causes monsters to attack each other
|
| Sleep
| 25000 Gold25,000 gold
| align="center" | [[Image:Doze.gif]]
| Disables a target from moving. The next attack upon the target will do 1.3x the normal damage. Sleep cannot be cast on players. 15 second aethers.
| rowspan = "4" |
| Jujak Firestorm
| rowspan = "4" | 10000 Gold10,000 gold
| align="center | [[File:Fire04.gif]]
| rowspan = "4" | Single Target spell (Level Max)
|
| Doze
| 35000 Gold35,000 gold
| align="center" | [[Image:Doze.gif]]
| Disables a target from moving. The next attack upon the target will do 1.5x the normal damage. 30 second aethers.
|-
| rowspan = "4" |
| Jujak Massacremassacre| rowspan = "4" | 20000 Gold20,000 gold
| align="center | [[File:Fire04.gif]]
| rowspan = "4" | Damage Surrounding monster (Area level Max)
|-
| Water of Deathdeath
| align="center | [[File:Blizzard04.gif]]
|-
| Angel of Deathdeath
| align="center | [[File:Earth04.gif]]
|-
| Call of Thunderthunder
| align="center | [[File:Lightning04.gif]]
|-
| 90
| Sage
| 25,000 Goldgold
| align="center" |
| Broadcast a message throughout eNexia and surrounding areas.
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